SenseRobot, an AI-powered chess robot developed to enhance chess training and education, was formally introduced to a wider audience during the European Women’s Chess Championship 2025 in Rhodes, Greece. The event marked the signing of a strategic partnership between SenseRobot and the European Chess Union (ECU), aiming to advance chess instruction through artificial intelligence.
As part of the agreement, ECU member federations will receive SenseRobot units, each designed to support structured learning across various levels of chess proficiency. The robot integrates adaptive learning technology, including over 1,200 exercises, ELO-based matchmaking, and specific endgame simulations, to facilitate individualized instruction. These features allow for targeted improvement and performance analysis, catering to a spectrum of users from novice players to experienced coaches.
SenseRobot’s capabilities also extend to simulating a wide range of playing strengths, from ELO 200 to 2900. This functionality enables it to provide scalable difficulty levels for practice sessions. Its integration with platforms such as Lichess.org allows users to participate in online matches and training from remote locations, promoting accessibility and consistent engagement with the game.
SenseRobot participated in a demonstration match against former Women’s World Chess Champion Antoaneta Stefanova during the championship. While the AI won both games—one at its peak setting and another at a reduced difficulty—the focus of the match was to illustrate the system’s analytical depth and training capabilities rather than its competitive dominance.
Additionally, SenseRobot announced its launch on the crowdfunding platform Indiegogo, expanding its availability to a global market. The initiative reflects broader efforts to integrate AI into traditional sports education, aiming to modernize how chess is taught and practiced through interactive and data-driven methods.